DIG2322C Modeling for Real Time Systems (AS)

This course teaches advanced techniques for character animation, texture, lighting, and rendering. This course reinforces the principles of artificial characters, environments, and effects. The students examine in detail the techniques and mechanics of designing and developing geometrical representations and control structures including an introduction to procedural models. Students develop significant hands-on assignments to apply the concepts learned.


3 credits (2 lecture hours, 2 lab hours)

Prerequisites and Corequisites

Prerequisite: DIG2370C (with a grade of C or higher)